On heavy demand by the Pucky Community with the overwhelming man-power of
2 (in words: two) I was morally obligated to continue the work on this
Pong clone:
First I ported Pucky to Windows. While being busy with porting, I also
reworked the ball physics and the AI (Which consisted of adjusting
the paddle position to the height of the ball in the old version).
The ball physiycs are now - as far as I could test it - bug free
and the AI estimates the ball trajectory pretty good. Also the
CPU controlled paddle does not move faster or slower than the Player's
paddle, so it plays fair (as long you ignore the fact that its reaction time is 0).
However it is impossible to satisfy the Pucky Community on a
long-time-scale, so I am going to add some Game Key Setup in the future,
but at the moment I am busy with other stuff
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